1. Getafe has held a clear advantage against Deportivo La Coruña in recent years. In their last 12 official encounters, Getafe has achieved 7 wins, 3 draws, and 2 losses, with a win rate above 50%, showing an outstanding overall head-to-head performance. Especially at home, Getafe has gone unbeaten in their last 5 encounters with Deportivo La Coruña, maintaining a consistently unbeaten streak and showing strong home dominance. Getafe's last home defeat to Deportivo La Coruña dates back to 2009, and they have maintained a consistent home record since then.
2. Getafe's head coach Bordalas has expressed clear dissatisfaction with the current squad configuration, responding to the club chairman's previous comments about a "compact but complete squad" and the fact that two signings have already been completed. Bordalas stated that the current number of players is still insufficient, and he prefers to use experienced players. The club is well aware that the squad is insufficient and that the squad construction is not fully carried out. Considering Getafe will also participate in the Europa Conference League this season, the team will face pressure on multiple fronts, and the manager's public statements also reflect his disappointment with the squad's depth and the club's recruitment efforts.
3. Getafe faced a clear squad shortage in this match, with key players unavailable in both the forward and back lines. Forwards Juanmi, Krisantus Nchek, and defender Abukar are all out due to injury, with Abukar having already played three times this season; Key defender Femenha is also sidelined due to injury, having played five matches this season. In addition, starting defender Zaid Romero is out due to suspension, further reducing the team's available defenders. Midfielder Francho did not participate in training yesterday and will undergo pre-match testing today; whether he will play still awaits confirmation. With multiple players sidelined at the same time, Getafe will face significant challenges in defensive combinations, forward rotations, and in-game adjustments.